Monday, October 24, 2016

PAX DEV 2016 Talk: Mobile Enhanced--Designing for Multiple Simultaneous Screens

So I've been away from my blog for a while. We've been super busy with Eon Altar, including PAX West, shipping Episode 2, and I gave a talk at PAX DEV, which was super awesome (and well received).

So while I am still crazy busy (Episode 3's gotta get made!), I'm dropping by to let folks know hey, I have a legit game design talk that I wrote/hosted.


Sorry about the sound quality. I had recorded this with the thanks of OutOfBeta using my Lumia 1020 in a LEGO setup and it didn't pick the sound up super well :( So you'll have to crank the volume.

High Tech Recording Setup
#IndieDev, #EonAltar

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